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Game Dev Moves On...

The last week has seen me spend a fair amount of time on a new project for Gobbo Games called RE-Spawn: Big Guns Don't Cry. This project basically evolved out of testing the new GMK in TGEA 1.8.1 and took on a life of its own from there, and has basically become a stop-gap while Soul Wars continues down the design phase of the project.

It is basically a futuristic FPS (First Person Shooter) and is going to be released as a mini-game in October. What follows is a brief overview of the game and its setting.

Location:
The game takes place entirely in Maintenance Bay 28 on a off-world military base that is part of the O.R.D.F. (Outer Reach Defence Force). The O.R.D.F. is part of the United Federation, and its primary role is to protect the Outer Reaches of space from incursions or attacks from enemies; human or xenos.

History:
The Consortium has been planning to overthrow the United Federation since its founding in 0 AF (After Founding), but why they have attacked this remote base is entirely unknown. The Consortium is believed to be primarily made up of human members who are unhappy with the current government of the United Federation, but recently information has come to light that the Consortium may not be all it is portrayed itself to be.

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